Preventing a window from losing input focus in SDL can be challenging because focus management is typically handled by the operating system.
However, there are some techniques you can use to minimize focus loss or regain focus quickly.
SDL_RaiseWindow()
One way to regain focus quickly is to use the SDL_RaiseWindow()
function when the window loses focus. This brings the window to the front and attempts to grab input focus:
void HandleWindowEvent(SDL_WindowEvent& E) {
if (E.event == SDL_WINDOWEVENT_FOCUS_LOST) {
std::cout << "Window lost input focus\\n";
SDL_RaiseWindow(SDL_GetWindowFromID(E.windowID));
}
}
Here's a full example of how you might implement this in an SDLÂ application:
#include <SDL.h>
#include <iostream>
#include <chrono>
#include <thread>
class FocusWindow {
public:
FocusWindow() {
SDL_Init(SDL_INIT_VIDEO);
SDLWindow = SDL_CreateWindow(
"Focus Window",
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
800, 600,
SDL_WINDOW_SHOWN
);
}
~FocusWindow() {
SDL_DestroyWindow(SDLWindow);
SDL_Quit();
}
SDL_Window* SDLWindow{nullptr};
};
void HandleWindowEvent(SDL_WindowEvent& E) {
using namespace std::chrono;
if (E.event == SDL_WINDOWEVENT_FOCUS_LOST) {
std::cout << "Window lost input focus\n";
std::this_thread::sleep_for(milliseconds(500));
SDL_RaiseWindow(SDL_GetWindowFromID(E.windowID));
std::cout << "Input focus restored\n";
}
}
int main(int argc, char** argv) {
FocusWindow focusWindow;
SDL_Event Event;
while (true) {
while (SDL_PollEvent(&Event)) {
if (Event.type == SDL_QUIT) {
return 0;
}
if (Event.type == SDL_WINDOWEVENT) {
HandleWindowEvent(Event.window);
}
}
}
return 0;
}
Window lost input focus
Input focus restored
SDL_Hint
You can set the hint SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS
to "0" to prevent a full screen window from being minimized when it loses focus:
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
SDL_RaiseWindow()
to regain focus when it is lost.While preventing focus loss entirely is not feasible, these techniques can help you manage focus more effectively in your SDLÂ application.
Answers to questions are automatically generated and may not have been reviewed.
Learn how to manage and control window input focus in SDL applications, including how to create, detect, and manipulate window focus states.