Handling file I/O errors is crucial to creating robust applications. When using SDL2 for file operations, you should always check for errors and handle them appropriately to avoid crashes or data corruption.
SDL2 functions typically return nullptr
or a negative value to indicate an error. Here’s how you can check for and handle these errors:
#include <SDL.h>
#include <iostream>
namespace File {
void Read(const std::string& Path) {
SDL_RWops* Handle{
SDL_RWFromFile(Path.c_str(), "rb")
};
if (!Handle) {
std::cout << "Error opening file: "
<< SDL_GetError() << std::endl;
return;
}
// Proceed with reading file
SDL_RWclose(Handle);
}
void Write(const std::string& Path,
const char* Content) {
SDL_RWops* Handle{
SDL_RWFromFile(Path.c_str(), "wb")
};
if (!Handle) {
std::cout << "Error opening file: "
<< SDL_GetError() << std::endl;
return;
}
size_t Length{strlen(Content)};
size_t Written{
SDL_RWwrite(Handle, Content,
sizeof(char), Length)
};
if (Written < Length) {
std::cout << "Error writing to file: "
<< SDL_GetError() << std::endl;
}
SDL_RWclose(Handle);
}
}
SDL_RWFromFile()
and SDL_RWwrite()
. If they return an error, use SDL_GetError()
to get a human-readable error message.SDL_RWFromFile()
will return nullptr
.SDL_RWwrite()
might return a value smaller than expected, indicating a partial write.In some cases, file I/O errors might indicate critical failures (like a corrupted configuration file). You may need to prompt the user to take corrective action or attempt to restore default settings.
By thoroughly checking for errors and implementing appropriate handling mechanisms, you can create applications that are more reliable and user-friendly.
Answers to questions are automatically generated and may not have been reviewed.
Learn to write and append data to files using SDL2's I/O functions.