If you pass an invalid windowID
to SDL_GetWindowFromID()
, the function will return nullptr
. SDL uses nullptr
to indicate that no window exists with the given ID.
Here’s an example:
// Invalid ID
SDL_Window* window = SDL_GetWindowFromID(9999);
if (!window) {
std::cerr << "Error: Invalid window ID\n";
}
nullptr
after calling SDL_GetWindowFromID()
.SDL_DestroyWindow()
cautiously to avoid dangling references.By handling invalid IDs gracefully, you can avoid crashes and improve the robustness of your application.
Answers to questions are automatically generated and may not have been reviewed.
Discover how to monitor and respond to window state changes in SDL applications