Compile-Time Evaluation

constexpr and Virtual Functions

Can I use constexpr with virtual functions?

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Yes, as of C++20, virtual functions can indeed be constexpr. This is a significant change from previous C++ standards. Let's explore this in detail:

Basic Usage

In C++20, you can declare virtual functions as constexpr:

#include <iostream>

class Base {
public:
  virtual constexpr int getValue() const {
    return 1;
  }
};

class Derived : public Base {
public:
  constexpr int getValue() const override {
    return 2;
  }
};

int main() {
  constexpr Base b;
  constexpr Derived d;

  constexpr int base_value = b.getValue();
  constexpr int derived_value = d.getValue();

  std::cout << "Base value: " << base_value << '\n';
  std::cout << "Derived value: " << derived_value;
}
Base value: 1
Derived value: 2

Compile-Time Polymorphism

C++20 allows for compile-time polymorphism with constexpr virtual functions:

#include <iostream>

class Shape {
 public:
  virtual constexpr double area() const = 0;
};

class Circle : public Shape {
 private:
  double radius;

 public:
  constexpr Circle(double r) : radius(r) {}
  constexpr double area() const override {
    return 3.14159 * radius * radius;
  }
};

class Square : public Shape {
 private:
  double side;

 public:
  constexpr Square(double s) : side(s) {}
  constexpr double area() const override {
    return side * side;
  }
};

template <typename T>
constexpr double getArea(const T& shape) {
  return shape.area();
}

int main() {
  constexpr Circle c(5);
  constexpr Square s(4);

  // Use a constant expression for areas
  constexpr double circle_area = getArea(c);
  constexpr double square_area = getArea(s);

  // Output the values
  std::cout << "Circle area: " << circle_area << '\n';
  std::cout << "Square area: " << square_area << '\n';
}
Circle area: 78.5397
Square area: 16

Limitations

While constexpr virtual functions are powerful, there are some limitations:

  • The dynamic type must be known at compile-time for the call to be part of a constant expression.
  • You can't use constexpr with polymorphic objects where the dynamic type is determined at runtime.

Runtime Behavior

constexpr virtual functions can still be called at runtime, maintaining normal virtual function behavior:

#include <iostream>

class Base {
 public:
  virtual constexpr int getValue() const {
    return 1;
  }
};

class Derived : public Base {
 public:
  constexpr int getValue() const override {
    return 2;
  }
};

void printValue(const Base& obj) {
  std::cout << "Value: " << obj.getValue() << '\n';
}

int main() {
  Base b;
  Derived d;

  printValue(b);
  printValue(d);
}
Value: 1
Value: 2

consteval and Virtual Functions

It's important to note that while virtual functions can be constexpr, they cannot be consteval. consteval functions are required to produce a constant expression in every context, which is incompatible with the runtime polymorphism of virtual functions.

Alternative Approaches

If you need compile-time polymorphism, consider using the Curiously Recurring Template Pattern (CRTP) instead of virtual functions.

This approach allows for compile-time polymorphism without using virtual functions:

#include <iostream>

template <class Derived>
class Base {
 public:
  constexpr int getValue() const {
    return static_cast<const Derived*>
      (this)->getValueImpl();
  }
};

class DerivedA : public Base<DerivedA> {
 public:
  constexpr int getValueImpl() const { return 1; }
};

class DerivedB : public Base<DerivedB> {
 public:
  constexpr int getValueImpl() const { return 2; }
};

template <class T>
constexpr int doubleValue(const Base<T>& obj) {
  return obj.getValue() * 2;
}

int main() {
  constexpr DerivedA a;
  constexpr DerivedB b;
  constexpr int result1 = doubleValue(a);
  constexpr int result2 = doubleValue(b);
  std::cout << "Result1: " << result1 << '\n';
  std::cout << "Result2: " << result2 << '\n';
}
Result1: 2
Result2: 4

In summary, C++20 allows constexpr virtual functions, enabling compile-time polymorphism while maintaining runtime virtual function behavior. This feature provides more flexibility in designing class hierarchies that can be used in both compile-time and runtime contexts.

However, it's crucial to understand the limitations and ensure that the dynamic type is known at compile-time when using these functions in constant expressions.

For true compile-time polymorphism, alternative design patterns like CRTP are often more suitable.

Answers to questions are automatically generated and may not have been reviewed.

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