Seeking Past EOF

If we seek past the end of a file using SDL_RWseek(), what happens when we try to read or write data? Will it extend the file, or will it result in an error? How can we use this behaviour to append to a file?

When you use SDL_RWseek() to move the read/write offset past the end of a file, the behavior depends on whether you subsequently try to read or write data.

If you try to read data after seeking past the end of the file, SDL_RWread() will return 0, indicating that it could not read any data. It will not generate an error in this case.

If you try to write data after seeking past the end of the file, the file will be extended to accommodate the new data. The contents of the file between the previous end of the file and the new data are undefined, meaning they could contain any values. It's therefore important to be careful about data integrity if you're relying on this behaviour.

Appending to a File

You can use this behavior to append data to a file. By seeking to the end of the file using RW_SEEK_END with an offset of 0, you can then write data, and it will be added to the end of the file.

This effectively extends the file, adding your new content to the existing data. Here's a simple example to demonstrate this:

#include <SDL.h>
#include <iostream>

int main() {
  // Create a file with some initial content
  SDL_RWops* File{SDL_RWFromFile(
    "example.txt", "w+b")};
  if (!File) {
    std::cerr << "Error opening file: "
      << SDL_GetError() << "\n";
    return 1;
  }

  const char* InitialContent{"Hello "};
  SDL_RWwrite(File, InitialContent, 1, 6);

  // Seek to the end and append more data
  SDL_RWseek(File, 0, RW_SEEK_END);
  const char* AppendedContent{"World!"};
  SDL_RWwrite(File, AppendedContent, 1, 6);

  // Verify the content
  SDL_RWseek(File, 0, RW_SEEK_SET);
  char Buffer[13];
  Buffer[12] = '\0';
  SDL_RWread(File, Buffer, 1, 12);

  std::cout << "File content: " << Buffer;

  SDL_RWclose(File);
  return 0;
}
File content: Hello World!

In this example, we first write "Hello " to the file. Then, we use SDL_RWseek(File, 0, RW_SEEK_END) to move the offset to the end of the file.

Finally, we write "World!", which is appended to the file. The output shows that the file now contains "Hello World!".

Read/Write Offsets and Seeking

Learn how to manipulate the read/write offset of an SDL_RWops object to control stream interactions.

Questions & Answers

Answers are generated by AI models and may not have been reviewed. Be mindful when running any code on your device.

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How can we modify the high score example to store multiple high scores (e.g., the top 10) instead of just one?
Closing SDL_RWops
Why is it important to close the SDL_RWops using SDL_RWclose() after we're finished with it? What are the potential consequences of not closing it?
Binary vs. Text Mode
What is the difference between binary mode ("wb" or "rb") and text mode ("w" or "r") when opening a file with SDL_RWFromFile()? Why is it important to use binary mode?
Storing Player Name
How could we modify the high score example to also store the player's name along with the score?
Searching Large Files
If we have a very large file, how can we efficiently search for a specific piece of data without reading the entire file into memory?
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