When should I use std::variant instead of a union?

What are the advantages of using std::variant over a regular union in C++? When is it better to use std::variant?

You should prefer std::variant over unions in most cases for a few key reasons:

  1. Type safety: As discussed in the lesson, unions are not type-safe. You can easily access the wrong member of a union, leading to undefined behavior. std::variant provides type safety by ensuring you only access the currently active member.
  2. No memory leaks: With unions, it's your responsibility to properly manage the lifetime of objects, which can be tricky and lead to memory leaks. std::variant handles the destruction of the contained object automatically.
  3. Visitor pattern: std::variant supports the visitor pattern through std::visit, allowing you to easily perform operations on the contained value without explicit casting.
  4. Cleaner code: Using std::variant results in cleaner, more readable code compared to unions. It abstracts away the low-level details and provides a user-friendly interface.

However, there are a few situations where you might still use a union:

  1. Compatibility: If you're working with legacy codebases or interfaces that expect unions.
  2. Performance: In some cases, unions may offer a slight performance advantage over std::variant due to lower overhead. However, this difference is usually negligible and not worth sacrificing type safety.

In general, std::variant is the better choice for most modern C++ codebases. It provides type safety, convenience, and expressive power that unions lack.

Constrained Dynamic Types using Unions and std::variant

Learn how to store dynamic data types in C++ using unions and the type-safe std::variant

Questions & Answers

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How can I default construct a variant with non-default-constructible types?
If I have a std::variant with types that are not default-constructible, how can I still default construct the variant?
What is the difference between std::variant and std::any?
How does std::variant differ from std::any in C++? When would I use one over the other?
How do I handle errors when using std::variant?
What are the best practices for error handling when using std::variant in C++? How do I deal with exceptions and invalid accesses?
What are the performance characteristics of std::variant?
How does std::variant perform compared to other ways of storing multiple types, like unions or inheritance? Are there any performance pitfalls to watch out for?
How can I define a recursive variant type?
Is it possible to have a variant that contains a type that itself contains the same variant type? How would I define such a recursive variant?
What is the difference between std::variant and std::optional?
How does std::variant differ from std::optional in C++? When would I choose to use one over the other?
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