Testing projection functions independently of the algorithms that use them is a good practice to ensure that each function behaves correctly in isolation.
This approach can simplify debugging and improve the reliability of your code.
First, install Google Test and set up your testing environment. Then, write test cases for your projection function. Assume we have a projection function that returns the Level
of a Player
:
#include <gtest/gtest.h>
#include <vector>
struct Player {
std::string Name;
int Level;
};
int getLevel(const Player& P) {
return P.Level;
}
TEST(ProjectionFunctionTest, HandlesPositiveLevels) {
Player P{"Legolas", 49};
EXPECT_EQ(getLevel(P), 49);
}
TEST(ProjectionFunctionTest, HandlesNegativeLevels) {
Player P{"Gimli", -10};
EXPECT_EQ(getLevel(P), -10);
}
TEST(ProjectionFunctionTest, HandlesZeroLevel) {
Player P{"Gandalf", 0};
EXPECT_EQ(getLevel(P), 0);
}
int main(int argc, char **argv) {
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
Compile and run your tests using the Google Test framework:
g++ -std=c++17 -lgtest -lgtest_main -pthread test_projection.cpp -o test_projection
./test_projection
Alternatively, you can use Catch2 for a simpler setup:
#define CATCH_CONFIG_MAIN
#include <catch2/catch.hpp>
#include <vector>
struct Player {
std::string Name;
int Level;
};
int getLevel(const Player& P) {
return P.Level;
}
TEST_CASE("getLevel returns the correct level") {
Player P1{"Legolas", 49};
Player P2{"Gimli", -10};
Player P3{"Gandalf", 0};
REQUIRE(getLevel(P1) == 49);
REQUIRE(getLevel(P2) == -10);
REQUIRE(getLevel(P3) == 0);
}
Compile and run your tests with Catch2:
g++ -std=c++17 test_projection.cpp -o test_projection
./test_projection
By testing projection functions independently, you can verify their correctness and ensure they handle all expected scenarios, leading to more robust and reliable code.
Answers to questions are automatically generated and may not have been reviewed.
Learn how to use projection functions to apply range-based algorithms on derived data