Using projection functions in large datasets can impact performance, both positively and negatively. Understanding these implications helps in writing efficient code. Here are some key points to consider:
Let's consider sorting a large dataset of Player
objects by their Level
:
#include <algorithm>
#include <iostream>
#include <random>
#include <vector>
#include <string>
#include <chrono>
struct Player {
std::string Name;
int Level;
};
int main() {
using namespace std::chrono;
std::vector<Player> Party;
for (int i = 0; i < 1000000; ++i) {
Party.push_back(Player{
"Player" + std::to_string(i), rand() % 100
});
}
auto start = high_resolution_clock::now();
std::ranges::sort(Party, {},
[](const Player& P) { return P.Level; });
auto end = high_resolution_clock::now();
duration<double> elapsed = end - start;
std::cout << "Sorting took "
<< elapsed.count() << " seconds\n";
}
Sorting took 2.50489 seconds
By understanding and addressing the performance implications of projection functions, you can write more efficient and scalable C++ code.
Answers to questions are automatically generated and may not have been reviewed.
Learn how to use projection functions to apply range-based algorithms on derived data