Mutable in Inheritance
How does the mutable
keyword work in the context of inheritance and polymorphism?
The mutable
keyword can be used effectively in the context of inheritance and polymorphism, but it requires careful consideration. Here's how it works and some important points to keep in mind:
Inherited Mutable Members
If a base class has a mutable
member, derived classes inherit this member with the same mutable
properties. This means that the mutable
member can be modified within const
member functions of the derived class as well.
#include <iostream>
class Base {
public:
virtual void Print() const {
++callCount;
std::cout << "Base call count: "
<< callCount << '\n';
}
protected:
mutable int callCount{0};
};
class Derived : public Base {
public:
void Print() const override {
++callCount;
std::cout << "Derived call count: "
<< callCount << '\n';
}
};
int main() {
const Derived obj;
obj.Print();
obj.Print();
}
Derived call count: 1
Derived call count: 2
In this example, both the base class and derived class can modify the callCount
member even in const
member functions.
Polymorphic Behavior
When using polymorphism, mutable
members behave consistently regardless of whether you access them through a base class or a derived class pointer/reference.
This allows you to use mutable
for shared states like counters or logs across a class hierarchy.
#include <iostream>
class Base {
public:
virtual void Print() const {
++callCount;
std::cout << "Base call count: "
<< callCount << '\n';
}
protected:
mutable int callCount{0};
};
class Derived : public Base {
public:
void Print() const override {
++callCount;
std::cout << "Derived call count: "
<< callCount << '\n';
}
};
void PrintDetails(const Base& b) {
b.Print();
}
int main() {
Derived obj;
PrintDetails(obj);
PrintDetails(obj);
}
Derived call count: 1
Derived call count: 2
Design Considerations
While mutable
is useful in inheritance and polymorphism, overusing it can lead to maintenance issues. Ensure that mutable
members are truly meant to be modified in const
contexts and do not affect the logical state of the objects.
Best Practices
- Use Sparingly: Only use
mutable
for members that should logically be modifiable inconst
methods, like logging or caching. - Documentation: Clearly document why a member is
mutable
to avoid confusion for other developers. - Avoid Logical State Changes: Ensure that modifying
mutable
members does not change the observable state of the object from an external perspective.
In conclusion, the mutable
keyword works seamlessly with inheritance and polymorphism, allowing you to maintain shared mutable states across a class hierarchy.
However, careful design and documentation are crucial to prevent misuse and maintain the integrity of your class design.
Mutable Class Members
An introduction to the mutable
keyword, which gives us more flexibility when working with const
objects.