To implement the necessary operators for a custom iterator in C++, you need to define at least the following operators:
*
: Allows access to the element the iterator points to.++
: Moves the iterator to the next element.==
: Compares two iterators for equality.!=
: Compares two iterators for inequality.Let's implement these for a custom iterator that iterates over a simple container of Player
 objects.
First, define your Player
and Party
 classes:
#include <iostream>
#include <string>
#include <stdexcept>
class Player {
public:
std::string Name;
};
class Party {
public:
Party(Player A, Player B, Player C)
: A{A}, B{B}, C{C} {}
Player A, B, C;
class Iterator {
public:
Iterator(Party* ptr, size_t idx)
: Party(ptr), idx(idx) {}
Player& operator*() const {
if (idx == 0) return Party->A;
if (idx == 1) return Party->B;
if (idx == 2) return Party->C;
throw std::out_of_range("Invalid index");
}
Iterator& operator++() {
++idx;
return *this;
}
bool operator==(const Iterator& other) const {
return Party == other.Party && idx == other.idx;
}
bool operator!=(const Iterator& other) const {
return !(*this == other);
}
private:
size_t idx;
Party* Party;
};
Iterator begin() { return Iterator(this, 0); }
Iterator end() { return Iterator(this, 3); }
};
int main() {
Party party{Player{"Anna"},
Player{"Bob"}, Player{"Cara"}};
for (Player& p : party) {
std::cout << p.Name << ", ";
}
}
Anna, Bob, Cara,
*
: Returns a reference to the Player
object the iterator points to. It uses if
statements to map the index to the correct Player
.++
: Advances the iterator by incrementing the index.==
, !=
): Compare the iterators based on their pointers and indices. The inequality operator is implemented in terms of the equality operator.By implementing these operators, you enable the basic functionality required for range-based for loops and other iterator-based operations. Make sure to handle edge cases, such as when the iterator points past the end of the container.
Answers to questions are automatically generated and may not have been reviewed.
A detailed guide to implementing a custom iterator type from scratch, using modern recommended techniques