Dangling Pointers and References

Safely Returning Pointers and References

How can I safely return a pointer or reference from a function without causing dangling pointers?

Abstract art representing computer programming

Returning pointers or references safely from a function requires careful consideration of object lifetimes. Here are some techniques to avoid dangling pointers:

Return by Value

The simplest and often safest approach is to return objects by value instead of using pointers or references:

#include <string>

std::string GetName() {
  std::string name{"Alice"};
  return name;
}

int main() {
  std::string result = GetName();
}

This approach creates a copy (or move) of the object, ensuring the returned value remains valid.

Static Local Variables

If you need to return a pointer or reference, you can use a static local variable:

#include <string>

const std::string& GetConstantName() {
  static const std::string name{"Bob"};
  return name;
}

int main() {
  const std::string& result = GetConstantName();
}

Static local variables have program lifetime, so the reference remains valid. However, be cautious as this creates shared state between function calls.

Dynamic Allocation

You can return a pointer to a dynamically allocated object:

#include <string>
#include <memory>

std::unique_ptr<std::string> GetDynamicName(){
  return std::make_unique<std::string>(
    "Charlie");
}

int main(){
  std::unique_ptr<std::string> result =
    GetDynamicName();
}

This approach uses smart pointers to manage the object's lifetime, preventing memory leaks.

Remember, the key to avoiding dangling pointers is ensuring the pointed-to object outlives the pointer or reference. Always consider object lifetimes when designing your functions and choose the appropriate technique based on your specific needs.

This Question is from the Lesson:

Dangling Pointers and References

Learn about an important consideration when returning pointers and references from functions

Answers to questions are automatically generated and may not have been reviewed.

This Question is from the Lesson:

Dangling Pointers and References

Learn about an important consideration when returning pointers and references from functions

3D art showing a progammer setting up a development environment
Part of the course:

Intro to C++ Programming

Become a software engineer with C++. Starting from the basics, we guide you step by step along the way

Free, unlimited access

This course includes:

  • 60 Lessons
  • Over 200 Quiz Questions
  • 95% Positive Reviews
  • Regularly Updated
  • Help and FAQ
Free, Unlimited Access

Professional C++

Comprehensive course covering advanced concepts, and how to use them on large-scale projects.

Screenshot from Warhammer: Total War
Screenshot from Tomb Raider
Screenshot from Jedi: Fallen Order
Contact|Privacy Policy|Terms of Use
Copyright © 2024 - All Rights Reserved