To overload comparison operators like ==
, !=
, <
, >
, <=
, and >=
for your custom type, you can define them as either member functions or non-member functions.
Here's an example of overloading the ==
and <
operators for a custom Player
 class:
#include <iostream>
#include <string>
class Player {
private:
std::string name;
int score;
public:
Player(const std::string& n, int s)
: name(n), score(s) {}
bool operator==(const Player& other) const {
return score == other.score;
}
bool operator<(const Player& other) const {
return score < other.score;
}
};
int main() {
Player p1("Alice", 100);
Player p2("Bob", 200);
std::cout << (p1 == p2) << "\n";
std::cout << (p1 < p2) << "\n";
}
0
1
In this example, we define the ==
and <
operators as member functions of the Player
class. The ==
operator compares the scores of two Player
objects for equality, while the <
operator compares their scores for less than.
By overloading these operators, we can use them with Player
objects just like we would with built-in types. This allows us to write more intuitive and readable code when comparing Player
 objects.
Note that if you overload the ==
operator, it's generally a good practice to also overload the !=
operator. Similarly, if you overload <
, consider overloading >
, <=
, and >=
for completeness.
You can also overload these operators as non-member functions, in which case they would take two Player
objects as parameters.
Answers to questions are automatically generated and may not have been reviewed.
Discover operator overloading, allowing us to define custom behavior for operators when used with our custom types