Function pointer syntax in C++ can indeed be quite daunting, especially when typedefs, using directives, and function parameters are involved. Here's a step-by-step approach to deciphering complex function pointer syntax:
()
, it means "function taking parameters and returning".Let's look at an example:
typedef int (*Comparator)(const void*, const void*);
Reading from right to left:
const void*
- a const void pointerconst void*, const void*
- two const void pointers(const void*, const void*)
- function taking two const void pointersint (*)(const void*, const void*)
- pointer to function taking two const void pointers and returning intint (*Comparator)(const void*, const void*)
- Comparator is a typedef
for a pointer to function taking two const void
pointers and returning int
Another example:
using Callback = void (*)(int, int);
int, int
- two ints(int, int)
- function taking two intsvoid (*)(int, int)
- pointer to function taking two ints and returning voidusing Callback = void (*)(int, int)
- Callback is an alias for a pointer to function taking two ints and returning voidOne more example:
int *(*(*fp)(int))[10];
[10]
- array of 10 elements(*)[10]
- pointer to array of 10 elementsint *(*)[10]
- pointer to array of 10 pointers to int
(int)
- function taking int
(*fp)(int)
- fp
is a pointer to function taking int
int *(*(*fp)(int))[10]
- fp
is a pointer to function taking int
and returning pointer to array of 10 pointers to int
The key is to break it down step by step and read from right to left. With practice, you'll get more comfortable with deciphering these complex types.
In modern C++, typedefs and complex function pointer syntax are often avoided in favor of using directives and std::function
, which provide a more readable syntax. But understanding the underlying syntax is still valuable for reading legacy code and gaining a deeper understanding of the language.
Answers to questions are automatically generated and may not have been reviewed.
Learn about first-class functions in C++: a feature that lets you store functions in variables, pass them to other functions, and return them, opening up new design possibilities