Game Development with SDL3
Snake Game Core Components
Introducing the foundational components for our game and setting up the project
Game Development with SDL3
Building the Snake Grid
Build the foundational grid structure that will power our Snake game's movement and collision systems.
Game Development with SDL3
Snake Movement and Navigation
Learn how to implement core snake game mechanics including movement, controls, and state management
Game Development with SDL3
Snake Growth
Allowing our snake to eat apples, and grow longer each time it does
Game Development with SDL3
Window Titles
Learn how to set, get, and update window titles dynamically
Game Development with SDL3
Window Opacity
Discover how to use SDL3 functions for controlling and retrieving window transparency settings.
Game Development with SDL3
Window Visibility
Learn how to control the visibility of SDL3 windows, including showing, hiding, minimizing, and more
Game Development with SDL3
Window Configuration
Explore window creation, configuration, and event handling using SDL3's windowing system